According to reports in Taiwanese local media, Chinese telecommunications operator China Unicom will launch Uphone, a smartphone product based on Google's Android platform, in late June or July 2009. On the other hand, China Unicom's negotiation with Apple about the introduction of Apple's 3G iPhone into China has lasted for several months, but no official agreement [...]
Informacja: 2009-06-10
Inne wiadomości z dnia 2009-06-10
You may need to subclass SimpleCursorAdapter and override newView() and bindView(), manually inflating your layouts and attaching OnClickListener objects at that time.
Informacja: 2009-06-10
Dziękujemy za odwiedziny /przegladprasy
The IP address of the emulator is normally hard coded to 10.0.2.15 You can get the IP address with implementing a method geLocalHostIp() public static IpAddress getLocalHostAddress() { InetAddress ipAddress=null; /** Detects the default IP address of this host. */ try { Socket conn = new Socket("[link]", 80);
Informacja: 2009-06-10
Dziękujemy za odwiedziny /przegladprasy
Hi there, Do anyone here having experience of applying double-buffering in Android 2D animation/ games? I'm sure this is a pretty basic functionality people will discuss about when writing games on Android, but seems like the source I found on web was pretty little ... The only one I found is using OpenGL blit (intro by Chris Pruett in
Informacja: 2009-06-10
Dziękujemy za odwiedziny /przegladprasy